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Tiberius Heth
Say No to Features
125
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Posted - 2015.09.18 08:18:21 -
[1] - Quote
Frigate pvp is as real as it gets, just because it's best to use as a new player (due to skills) that doesn't somehow mean that seasoned players thus automatically "move on" to something bigger. There's lots and lots of game mechanics at work to make sure that bigger isn't necessarily better and even in big boy fleets they still need frigates for specific roles so if you enjoy the speedy nature of frigate combat then you'll be just fine.
With that said: using bling gear (be it ships or modules) in and of itself doesn't somehow grant you wins, it's not "I have more purples than you so I win", there is no "must fly T2 in order to succeed". T2 ships tend to be specialised versions which means that they might work really well in one situation but worse than the T1 equivalent in another. Faction ships are VERY expensive and while they can be awesome it doesn't somehow mean that you'll do better in them.
A good example is the Navy Slicer. People will tell you it's an amazing ship blahblahblahblah but they "forget" to tell you that it requires really good piloting and lots of skill points in order to not suck out and, lets be honest, most people aren't that good. As a newbie you won't have the understanding and experience to make it happen so If you buy 10 slicers you'll lose all 10 JUST as fast, if not faster, than the T1 version (Executioner). In fact the Executioner is an awesome PVP ship and will be easier to use, more forgiving on low skill points and better in many circumstances than the slicer or even its T2 variant (Crusader).
This goes for all T1 frigs really, all 4 factions have really good pvp frigates, cheap as hell (many you even get for free from the career tutorial), easy to fit and use and actually quite strong. T2/faction versions CAN do better, in the right situation, but if you lack the skills & understanding to make them work then they're just a more expensive liability. They can make good pilots better, but they don't make bad or inexperienced pilots good.
I'd not waste training time on T2 ships for now (unless they give you a tactical option you really want to aim for) nor would I waste money on faction ships. It won't help you and having a killboard full of navy slicer losses is just going to look awkward. |
Tiberius Heth
Say No to Features
127
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Posted - 2015.09.19 08:21:28 -
[2] - Quote
Trevor Dalech wrote:You seem to be looking at amarr laser ships, and caldari missile/rocket ships. I assume this is because you have some basic skill in both? In that case I would like to suggest an addition to the list of ships you are considering: the vengeance.
The vengeance is a bit of an unusual mix, it is an amarr T2 assault frigate with a missiles/rockets bonus. It is not hard to fit, can fit an incredibly good armour tank (I once took on two vexor cruisers in a single vengeance) and with 3 mid slots it can fit web scram and prop and make a great brawler or edge of scram kiter.
It's also very VERY limited in use. Quite slow so it can't dictate whether or not a fight will be happening and if so HOW it will be happening. |
Tiberius Heth
Say No to Features
127
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Posted - 2015.09.19 08:25:35 -
[3] - Quote
Josiah Meza wrote:Ok, considering this I'm off to try out a twin web merlin, thanks for the advice!
Go watch these to get an idea:
Kestrel Executioner PVP tactics
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Tiberius Heth
Say No to Features
142
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Posted - 2015.09.21 07:20:36 -
[4] - Quote
Demerius Xenocratus wrote:Welcome to Svipuls online! Don't waste time with those pesky/bad assault frigates. Train into a svipul, and win EVE.
That is pretty much the reason I don't recommend any newbie to train for AF, T3D. For PVE they're are a side grade (at best) anyway and for PVP they're very limited unless you have a gang, RR, ECM or all 3 to back you up. |
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